﻿using Uno.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Globalization;
using CoreGraphics;

namespace Windows.Foundation
{
	public partial struct Point
	{
		public static implicit operator Point(CGPoint point) => new Point(point.X, point.Y);

		public static implicit operator CGPoint(Point point) => new CGPoint(point.X, point.Y);
	}
}
